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Mad Slots Sister Sites

Mad Slots has no sister sites left to play at. All five casinos run by Viral Interactive Limited stopped for good on 24 November 2024, thirteen days after the company handed its British licence back: Mad Slots, mFortune, PocketWin, Luck.com and Jammy Monkey. None of the five takes a deposit, a sign-up or a bet today, and no rebranded version of any of them has appeared since.

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⏰ Last Researched On 15 August 2026
🚫 5 brands closed, 0 replacements
📅 Shut for good 24 November 2024

💼 Two companies handed a licence back, and only one had been fined

Viral Interactive Limited was a Malta business holding a British licence, and it ran all five brands from that one licence. On 11 November 2024 it gave the licence up voluntarily. The public record shows a surrender rather than a revocation. A revocation follows a regulatory breach; a surrender is a commercial decision. Nothing was ever recorded against Viral Interactive itself.

The fines in this story belong to a different company. In Touch Games built mFortune in 2007 and PocketWin in 2010, along with Jammy Monkey, and it gave up its own British licence in September 2023 after repeated penalties over customer interaction, anti-money-laundering work and responsible gambling. Its three casinos stopped taking play at that point, with balances still sitting on accounts. Viral Interactive bought the three dormant names in late 2023 and put them back online on its own platform, beside Mad Slots and Luck.com.

📜 Sign-ups stopped in October, the licence went back in November

Three separate things happened inside a month.

📋 Three dates, three different events

  • 24 October 2024: new sign-ups and deposits stopped across all five brands, with no reason given.
  • 11 November 2024: the British licence went back to the regulator, voluntarily.
  • 24 November 2024: play ended on every site and the accounts closed.

Viral Interactive never publicly explained the exit. No press release came with it and no regulatory action came before it. From buying the In Touch Games names in late 2023 to closing everything in November 2024 is about a year, which is a short life for a group of five casinos.

🎲 The four casinos that closed alongside Mad Slots

None of the four came back under another owner, and none of them has a British licence of any kind today.

mFortune

📱 The oldest name on the licence, relaunched in 2023 · Last Researched On 15 August 2026

mFortune opened in 2007, built for a phone at a time when almost no other casino was, with a set of slots made in-house that no other casino carried. The 2023 relaunch kept the familiar look and ran it on completely different technology. Public complaints about slow withdrawals and identity checks built up through the final year.

PocketWin

🎮 A small mobile lobby of games nobody else had · Last Researched On 15 August 2026

Launched in 2010 by the same company that made mFortune, and built around a compact set of in-house titles rather than a large third-party catalogue. It closed twice inside fourteen months: once in September 2023 when In Touch Games gave up its licence, and again in November 2024 under Viral Interactive.

Luck.com

📺 Celebrity advertising and premium positioning · Last Researched On 15 August 2026

Luck.com opened in 2021 and was the flagship until Mad Slots arrived, sold on a premium look and big-name advertising rather than on bonuses. It was one of only two brands on the licence that Viral Interactive built itself, the other being Mad Slots, and it closed on the same day as the rest.

Jammy Monkey

🔍 A short game list, chosen rather than bulk-loaded · Last Researched On 15 August 2026

Bought from In Touch Games in 2023 alongside mFortune and PocketWin, and run with a curated lobby instead of several thousand titles. It stopped taking play with the other four on 24 November 2024.

💰 Money still sitting in a closed account

Players were told to take their balances out before 24 November 2024. Anyone who missed that window still has somewhere to go, though none of the routes is quick.

📃 Where to take an unpaid balance

  • The Gambling Commission complaints route, citing the former Viral Interactive licence.
  • The Malta Gaming Authority, because the company was based there and runs channels of its own.
  • Screenshots of the balance, the transaction history, the closure email and any withdrawal reference numbers, gathered together before anything is sent.

Getting money out of an operator that has already left the market is hard, and a company that has wound itself up may simply not reply. A voluntary surrender at least points to a planned wind-down rather than a collapse, which is better for anyone still owed than a sudden failure would have been.

🔒 A GAMSTOP sign-up outlived the casinos, a site block did not

Two different protections, and only one of them survived. Anyone who signed up to GAMSTOP through Mad Slots or one of its four siblings is still covered. GAMSTOP is run centrally rather than by the casino that pointed a player towards it, so the closure changed nothing about it and it still keeps new accounts from opening at any operator holding a British licence.

A cooling-off period asked for at one of the five brands directly is a separate thing. The operator enforced that one, the operator is gone, and nobody is enforcing it now.

An operator closing does not mean the reason behind a self-exclusion has gone with it, and a closure can look like a clean slate when it is not one. Identity documents handed over during account checks fall under data retention rules, so there is a right to ask what a closed company still holds, even if nobody answers.

⚠ What a one-year operator looked like from the outside

Mad Slots ran for roughly a year. Every brand on the licence was either brand new or bought from a company that had just been fined. Support ran 6am to 10pm and stopped overnight, across five casinos at once. Withdrawals sat in a pending period of one to four days before the payment method itself even started. Public complaints were rising rather than falling across the last year of trading. Britain was the second market for a Malta business, not the first.

Buying a brand from a failed operator is not by itself a warning sign. Entain and the Gamesys group have both grown that way and both have traded for years. The narrower risk is an operator with a short record of its own taking on distressed names it may not have the resources to run.

  • ✅ Tells you something: how long the company holding the licence has traded, rather than how old the brand name is. Mad Slots ran about a year under a name that meant nothing before 2023.
  • ❌ Tells you less than it looks: a licence in good standing, on its own. Viral Interactive held one in good standing on the day it stopped trading.

🔗 Five pages to read before the next sign-up

PlayOJO
Carries the same suppliers Mad Slots did, with no playthrough on any promotion
Mr Play
A casino and a sportsbook on one account and one licence
Slots Magic
A veteran slots room sitting on the same Skill On Net licence as PlayOJO
The Skill On Net network
A multi-brand operator with the long trading record Mad Slots never built
A second casino lost to a surrendered licence
When that licence went back, five of its casinos closed and four found new operators

See Mad Slots on the bingo and slots index.